What are some Books on Java?
![]() Java 2: The Complete Reference, Fifth Edition | This fifth edition of a guide to the Java language covers the latest features of Java 2, v1.4, including the new I/O API, regular expression, chained exceptions, the assert keyword, and upgrades to Java's networking classes and the Collections Framework. The book starts with an in-depth tutorial of the Java language, then examines the standard Java library and issues related to the Java development environment, and presents Java applets. Schildt has written many previous books on Java and other computer topics. |
![]() Effective Java Programming Language Guide |
Written for the working Java developer, Joshua Bloch's Effective Java Programming Language Guide provides a truly useful set of over 50 best practices and tips for writing better Java code. With plenty of advice from an indisputable expert in the field, this title is sure to be an indispensable resource for anyone who wants to get more out of their code.
As a veteran developer at Sun, the author shares his considerable insight into the design choices made over the years in Sun's own Java libraries (which the author acknowledges haven't always been perfect). Based on his experience working with Sun's best minds, the author provides a compilation of 57 tips for better Java code organized by category. Many of these ideas will let you write more robust classes that better cooperate with built-in Java APIs. Many of the tips make use of software patterns and demonstrate an up-to-the-minute sense of what works best in today's design. Each tip is clearly introduced and explained with code snippets used to demonstrate each programming principle. Early sections on creating and destroying objects show you ways to make better use of resources, including how to avoid duplicate objects. Next comes an absolutely indispensable guide to implementing "required" methods for custom classes. This material will help you write new classes that cooperate with old ones (with advice on implementing essential requirements like the equals() and hashCode() methods). The author has a lot to say about class design, whether using inheritance or composition. Tips on designing methods show you how to create understandable, maintainable, and robust classes that can be easily reused by others on your team. Sections on mapping C code (like structures, unions, and enumerated types) onto Java will help C programmers bring their existing skills to Sun's new language. Later sections delve into some general programming tips, like using exceptions effectively. The book closes with advice on using threads and synchronization techniques, plus some worthwhile advice on object serialization. Whatever your level of Java knowledge, this title can make you a more effective programmer. Wisely written, yet never pompous or doctrinaire, the author has succeeded in packaging some really valuable nuggets of advice into a concise and very accessible guidebook that arguably deserves a place on most any developer's bookshelf. Topics covered:
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![]() Java in a Nutshell, Fourth Edition | The new 1.4 release of Java 2 Standard edition increases the size of the platform by 50%, to 2757 classes in 135 packages., so aall of these exciting new features, the 1.4 release of Java 2 Standard edition brings potential for frustration. How will all this affect your applications? Don't worry, our new 4th edition has answers. With the accelerated introduction to the Java programming language and its key APIs, you can start writing code right away, and because its classic quick reference contains all the classes in the essential Java packages, you'll find exactly what you need to make the new version work for you. With more than 250 new pages, the book brings you up to speed on new APIs for high-performance low-level I/O, logging, user preference, and user authentication with the JAAS. You'll also find information on the new Collections classes, support for XML parsing using both the DOM and SAX APIs, support for pattern matching with regular expressions, and much much more. For as long as Java developers have existed, this perennial bestseller has been there to take you to the heart of the program. |
![]() Head First Java |
Between Moore's law and the notion of "Internet time," we're constantly being bombarded with more and more information--most of it in the form of disorganized data. Turning this information into useful knowledge is getting harder and harder to do, and it takes time that we just don't have. The current economic situation hasn't helped either. With money spread thin, who hasn't had to take on new tasks and learn new things? And slashed training budgets mean there's little to rely on for learning except books- but learning a complex new programming language like Java from a book is no simple task. Maybe your boss is giving you two weeks to come up to speed for a project, or maybe you're ready to take that next step up in your current job, or be a more viable candidate for a new job. Whatever the reason, the onus is on you to learn. All these factors make it more important than ever to have a way to learn--fast. And that's what Head First Java does -- by exploiting the way your brain works, it compresses the time it takes to really learn. Why? Because its unique approach not only shows you what you need to know about Java syntax, it enables and encourages you to think like a Java programmer. Mastering object oriented programming requires a certain way of thinking, not just a certain way of writing code. The latest research in cognitive science, neurobiology, and educational psychology shows that learning at the deeper levels takes a lot more than text on a page. Actively combining words and pictures not only helps in understanding the subject, but in remembering it. According to some studies, an engaging, entertaining, image-rich, conversational approach actually teaches the subject better. Head First Java puts these theories into practice with a vengeance. Chock full of mind stretching exercises, memorable analogies, and stories, humor and attitude that aren't just pasted-on distractions but that are used to drive home key points and make ideas come alive, the Head First approach is as effective as it is unique. It takes a pretty unique person to have developed such an innovative way to Learn Java. Kathy Sierra has been interested in learning theory since her days as a game designer. More recently, she's been a master trainer for Sun Microsystems, teaching Sun's own instructors how to teach the latest Java technologies. She has been actively using the concepts in Head First Java to teach hundreds of trainers, developers and even non programmers. She is the founder of one of the largest Java community websites in the world, javaranch.com, and she is a member of the development team for the Sun Certified programmer exam. Bert Bates is also a long-time Java developer and trainer with extensive experience in learning theory. His background features a long stint in artificial intelligence with clients like the Weather Channel, A&E Network, Rockwell and Timken. Is Head First Java right for you? That depends. Head First Java assumes you're a programmer or at least have experience with scripting languages. It assumes that you're smart, that you're creative and open to new ideas, and that you know you're just not the type of person who wants to learn the traditional way. Take a look at the sample pages, explore the background on brain-based learning, examine the table of contents, and see for yourself how Head First Java takes learning to a whole new level. See why Tim O'Reilly says, "This is the first really new approach to computer books that I've seen in many years. I think it's going to revolutionize how programming and other complex topics are taught."
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![]() Java 2: A Beginner's Guide | Bestselling author and programming guru Herb Schildt brings you Java 2 essentials in this newly updated introductory guide. Covering the latest I/O classes and features, this book teaches you Java 2 fundamentals through hands-on projects, end-of-module reviews, annotated code samples, and Q&A sections. |
![]() Learn to Program with Java |
Whether you are brand new to programming in general or coming to Java from another language, John Smiley's Learn to Program with Java offers a truly approachable tutorial designed with the beginner in mind. Covering Java syntax and essential programming concepts, this text can be used at home to simulate a semester's worth of Java study.
Like Smiley's previous titles, the salient feature of this text is the author's scenario-based presentation style. Instead of addressing the reader directly, Smiley simulates the experience of about 18 first-semester programming students facing Java for the first time. As the students develop a grade calculation project in Java (and improve it with object-oriented features later on), basic questions are raised and answered with the reader "overhearing" the author's consistently clear and patient explanation of key programming concepts. While this approach is certainly not for those in a hurry, it can do the trick for the programming newbie. With an extensive Q&A for each step, Smiley covers most every conceivable obstacle and confusion. (The questions presented here are drawn from his extensive real-world teaching experience.) After covering the basics of today's iterative software development cycle (a reminder to plan before you write any code), the book implements a grade-averaging program used for several departments at a hypothetical college. Smiley rehearses the discussions of the potential users of this application, as well as the students who then build it. The simple program is a good one as it allows the author to introduce basic Java syntax, as well as fundamental programming concepts (like variables and loops), without getting too bogged down in complexity. Once the basic program has been built, Smiley introduces using objects to solve the same problem. His guide to basic object-oriented design, as well as how to code basic objects in Java, is once again clear and sensible. If the "big picture" behind using objects has eluded you, the practical presentation offered here may well help things click. By the end of the book, the final version of the program gets enhanced with support for arrays, plus a basic graphical user interface built with simple Swing components. Most introductory programming texts try to cover everything at once, a temptation that's especially great with the rich (and complex) Java platform. The streamlined set of lessons here help make this title a good choice for Java newbies who want a patient and really approachable beginner's tutorial. |
![]() Core Java 2, Volume I --Fundamentals (7th Edition) |
Completely revised and up-to-date coverage of:
The seventh edition of Core Java 2, Volume I, covers the fundamentals of the Java 2 Platform, Standard Edition (J2SE). A no-nonsense tutorial and reliable reference, this book features thoroughly tested real-world examples. The most important language and library features are demonstrated with deliberately simple sample programs, but they aren't fake and they don't cut corners. More importantly, all of the programs have been updated for J2SE 5.0 and should make good starting points for your own code. You won't find any toy examples here. This is a book for programmers who want to write real code to solve real problems. Volume I concentrates on the fundamental concepts of the Java language, along with the basics of user-interface programming and provides detailed coverage of
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![]() Core Java 2, Volume II -- Advanced Features (7th Edition) |
Completely revised and up-to-date coverage of
The seventh edition of Core Java™ 2, Volume II, covers advanced user-interface programming and the enterprise features of the Java 2 Platform, Standard Edition (J2SE). Like Volume I (which covers the most important language and library features), this book has been completely updated and revised for J2SE 5.0. All of the sample programs have been updated and carefully crafted to illustrate practical solutions to the type of real-world problems professional developers encounter. Volume II includes new sections on annotations and other J2SE 5.0 enhancements, along with complete coverage of:
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