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    • Object


      A Java object is basically a set of data, data structures, and methods combined together to form a single entity. An object is an instance of class. Therefore, a class is said to be a blueprint of an object. Every object instantiated from a class will contain its own copy of member variables and member

    • Integer Overflow

      Integer Overflow

      An integer overflow, or integer wrapping, is a potential problem in a program based upon the fact that the value that can be held in a numeric datatype is limited by the data type’s size in bytes. ANSI C uses the following minimum sizes: data type size (bytes) char 1 short 2 int 2 long

    • Deleting an Element from a Heap

      Deleting an Element from a Heap

      Deleting an Element from the Heap Deletion always occurs at the root of the heap. If we delete the root element it creates a hole or vacant space at the root position. Because the heap must be complete, we fill the hole with the last element of the heap. Although the heap becomes complete, i.e.

    • Deleting an Element from a Linear Linked List

      Deleting an Element from a Linear Linked List

      To delete an element from the list, first the pointers are set properly and then the memory occupied by the node to be deleted is deallocated (freed). This tutorial covers the deletion of a node from the following three positions: At the beginning of the list At the end of the list After a given

    • Constructors that Allocate Memory Dynamically

      Constructors that Allocate Memory Dynamically

      Constructors can be used to initialize member objects as well as allocate memory. This can allow an object to use only that amount of memory that is required immediately. This memory allocation at run-time is also known as dynamic memory allocation. The new operator is used for this purpose. Sample Program The program below shows

    • Hex Editor

      Hex Editor

      A hex editor is a program edits compiled programs and binary data files. These editors are called hex editors because they most often present data in hexadecimal format. Hexadecimal is used because it is easier for most humans than working in binary. In addition, hexadecimal is frequently useful because computers tend to work with 8-bit

    • Inserting in a Doubly Linked List

      Inserting in a Doubly Linked List

      Inserting an Element To insert an element in the list, the first task is to allocate memory for a new node, assign the element to be inserted to the info field of the node, and then the new node is placed at the appropriate position by adjusting appropriate pointers. Insertion in the list can take

    • What is PLC Programming?

      What is PLC Programming?

      PLC (Programmable Logic Controller) programming allows a computer to automate mechanical or electrical processes for machinery, lighting, or assembly line control actions. Over the past two decades, PLC programming has been used in a number of industries. The PLC’s design allows it to take multiple inputs and provide various outputs. A PLC device is also

    • Binary Tree – Searching a Node

      Binary Tree – Searching a Node

      An element in a binary search tree can be searched very quickly. A search operation on binary tree is similar to applying binary search technique to a sorted linear array. The element to be searched will be first compared with root node. If it matches with the root node then the search terminates. Otherwise search

    • Random Number Vulnerability

      Random Number Vulnerability

      Computers are deterministic and are therefore predictable. Computers cannot, in and of themselves, generate truly random numbers. In the absence of outside input, computers can only create pseudo-random numbers.  In the words of John Von Neumann, “Anyone attempting to produce random numbers by purely arithmetic means is, of course, in a state of sin.” A

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