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    • Deleting an Element from a Heap

      Deleting an Element from a Heap

      Deleting an Element from the Heap Deletion always occurs at the root of the heap. If we delete the root element it creates a hole or vacant space at the root position. Because the heap must be complete, we fill the hole with the last element of the heap. Although the heap becomes complete, i.e.

    • Breadth First Search Algorithm

      Breadth First Search Algorithm

      A breadth first search traversal method, visits all the successors of a visited node before visiting any successor of any of its child nodes. This is a contradiction to depth first traversal method; which visits the successor of a visited node before visiting any of its brothers, i.e., children of the same parent. A depth

    • Doubly Linked List

      Doubly Linked List

      In a doubly linked list, also called a two-way list, each node is divided into three parts: The first part, called the previous pointer field, contains the address of the preceding element in the list. The second part contains the information of the list. The third part, called the next pointer field, contains the address

    • Binary Tree – Deleting a Node

      Binary Tree – Deleting a Node

      The possibilities which may arise during deleting a node from a binary tree are as follows: Node is a terminal node: In this case, if the node is a left child of its parent, then the left pointer of its parent is set to NULL. Otherwise if the node is a right child of its

    • Exception Handling

      Exception Handling

      There are two kinds of exceptions, namely, synchronous exceptions and asynchronous exceptions. Errors such as “out-of-range index” and “over-flow” belong to the synchronous type exceptions. The errors that are caused by events beyond the control of the program (such as keyboard interrupts) are called asynchronous exceptions. The proposed exception handling mechanism in C++ is designed

    • Type Conversion – Class to Class

      Type Conversion – Class to Class

      Now that we have understood how to convert basic data types to class types and vice-versa, it is time to learn how to convert objects of one class type to another class type. The conversion between objects of different classes can be done using either a one-argument constructor or a conversion function. The choice depends

    • Overloading Binary Operators

      Overloading Binary Operators

      Binary operators can be overloaded in a similar manner as unary operators. We should note the following features of an operator function for a binary operator: It receives only one class type argument explicitly, in case of a member function. For a friend function, two class types are received as arguments. It returns a class

    • Trees

      Trees

      Arrays, linked lists, stacks and queues are used to represent linear and tabular data. These structures are not suitable for representing hierarchical data. In hierarchical data we have ancestors, descendants superiors, subordinates, etc Family Structure Business Corporate Structure Federal Government Structure Introduction to Trees Fundamental data storage structures used in programming Combine advantages of ordered

    • Depth First Search Algorithm

      Depth First Search Algorithm

      A DFS algorithm, as the name implies, is used to search deeper in the graph, whenever possible. The edges are explored, out of the most recently discovered vertex v that still has unexplored edges leaving it. When all of v's edges have been explored, the search backtracks to explore edges leaving the vertex from which

    • Constructors in Derived Classes

      A constructor plays a vital role in initializing an object. An important note, while using constructors during inheritance, is that, as long as a base class constructor does not take any arguments, the derived class need not have a constructor function. However, if a base class contains a constructor with one or more arguments, then

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